blendersynth.utils.layout

blendersynth.utils.layout.AREA_TYPES = ['VIEW_3D', 'IMAGE_EDITOR', 'NODE_EDITOR', 'SEQUENCE_EDITOR', 'CLIP_EDITOR', 'DOPESHEET_EDITOR', 'GRAPH_EDITOR', 'NLA_EDITOR', 'TEXT_EDITOR', 'CONSOLE', 'INFO', 'TOPBAR', 'STATUSBAR', 'OUTLINER', 'PROPERTIES', 'FILE_BROWSER', 'SPREADSHEET', 'PREFERENCES']

List of all area types

blendersynth.utils.layout.change_area_to(area_type_from, area_type_to)[source]

Change the first area found.

Parameters:
  • area_type_from (str) – Area type to change from (one of AREA_TYPES)

  • area_type_to (str) – Area type to change to (one of AREA_TYPES)

blendersynth.utils.layout.get_area(area_type)[source]

Return the first found area of the given type.

Parameters:

area_type – Area type to get (one of AREA_TYPES)

Return type:

Area

blendersynth.utils.layout.get_areas(area_type)[source]

Yield all areas of the given type.

Parameters:

area_type – Area type to get (one of AREA_TYPES)