blendersynth.blender.compositor.mask_overlay
- class blendersynth.blender.compositor.mask_overlay.MaskOverlay(name, node_tree, index=0, use_antialiasing=True, dtype='Color')[source]
- add_node(key)
Create a new node in the group by name
- Return type:
Node
- add_socket(socket_type, name, in_out)
Create a new socket, compatible with Blender <4
- Parameters:
socket_type (
str
) – Type of socketname (
str
) – Name of socketin_out (
str
) – INPUT or OUTPUT
- input(name)
Get input socket by name
- Return type:
NodeSocket
- property inputs: dict
Input sockets
- link(from_socket, to_socket)
Link two sockets in the group
- Parameters:
from_socket (
NodeSocket
) – Socket to link fromto_socket (
NodeSocket
) – Socket to link to
- Return type:
NodeLink
- output(name)
Get output socket by name
- Return type:
NodeSocket
- property outputs: dict
Output sockets
- save_image(loc, image_data)
Save an image to a location. Will also reload any node reference to the image.
- Parameters:
loc (
str
) – Location to save image to